The Game

60% of a company’s employees are millennials and centennials who grew up in the digital and video game era. By 2025 this population will represent 75% of the workforce.

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25% of company processes will include gamification dynamics in the coming years.

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Gamification builds loyalty by creating a link between the content with which you are interacting and yourself

loyalty

Adding play to any process generates greater motivation, participation and commitment.

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Gamification adds innovation, greater acceptance and commitment to the process.

Companies that played Nawaiam around the world

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